You are not a poster hero
The player is a small engineered operator. M.A.M.A. restores you, teaches you to survive the rifts, and sends you into places where ordinary armies can no longer hold the line.
Early game prototype - already running in the browser
Gentle Baby is a dark multiplayer shooter/RPG about a world after a quantum catastrophe. Realities bleed into each other, and M.A.M.A. restores small engineered fighters where the world can still be held together.
Imagine a world where the catastrophe did not simply destroy reality. It split it into layers. Each mission is a fight to keep one version of the world from collapsing into another.
The player is a small engineered operator. M.A.M.A. restores you, teaches you to survive the rifts, and sends you into places where ordinary armies can no longer hold the line.
After the Incident, worlds began leaking into one another. Every side is trying to keep its own reality stable, even if that means weakening somebody else’s.
The screenshots show today’s small arena: two browser windows, another operator visible in the space, one shared training target, and the first pulse from M.A.M.A.
This is not a polished trailer pretending the game is finished. It is an early playable prototype: another browser view in the arena, one shared target, confirmed hits, and a rift reaction.

Another player
One browser window sees the other as an operator in the same space. The current model is early, but joining, movement, visibility, and cleanup already work.

Shared hit result
When one player view fires, the other view sees the same target change. This is the base of future cooperative combat.

M.A.M.A. intervention
The first M.A.M.A. Coherence Pulse does more than deal damage. It exposes the target and makes coherence - the stability of reality - visible in combat.
Current prototype recording
Two browser windows share one arena. One view fires, the other sees the same training target react, then M.A.M.A. turns a shot into a visible coherence breach.
M.A.M.A. means Module for Analysis of Multiversal Anomalies. It studies the rifts, restores operators after failure, and decides which reality is still worth holding together.
What this means in play
The first devlog shows a narrow step: two browser windows see each other and shoot the same training target.
This is not a big game yet. But it is no longer only a picture: the browser now has movement, networking, shared state, and the first mechanic that belongs specifically to Gentle Baby.
Read the prototype devlogWe do not want to pass an early prototype off as a finished game. These parts are not here yet.